



A roguelike style 1-4 player board game where the goal is to make it to the end of the dungeon without dying. There are a whole mess of creatures looking to eat you on your journey, as well as some fun hidden surprises and shopkeepers to help aid you in your arduous adventure. All art assets were done by Nicholas Ostella. All game mechanics were designed by Judah Tveito and Magwa Hairstonel.